Module Reference

Deep dive on every built-in module plus the custom HTML5 module system. For the overview and the three-view concept, see Modules under Curate.

📝 Module screenshots pending

The v0.9.71 module screenshot pass hasn't happened yet. Each section below is a placeholder — proper screenshots of each module's Index / Control / Results views and detailed option reference will follow once those captures are produced.

Auction

Live bidding with real-time updates. Documentation to follow — screenshots pending.

Countdown Timer

Synchronised countdown with colour triggers. Documentation to follow — screenshots pending.

Cue Stack Remote

Operator remote control for a cue stack — GO button and standby selection on an iPad or Android device. Documentation to follow — screenshots pending.

Cue Stack Viewer

A guest-facing view picker: the device plays a cue stack's live, frame-synced content with a strip of buttons floating over it, and each guest tunes their own device to whichever view they want — one watches the stage camera while their neighbour watches the scoreboard, both perfectly in sync with everyone else on the same stack.

How it works

Setting it up

💡 Build your own

Everything the Cue Stack Viewer does uses the public Module SDK — overlay compositing, tap pass-through and per-device stack switching are all available to custom modules. The Content overlays section of the Module SDK reference walks through building a custom view picker, with a complete working example.

Feedback

Kiosk survey — guest details plus configured questions, with CSV export. Documentation to follow — screenshots pending.

Group Photo

Coordinated photo capture across a group. Documentation to follow — screenshots pending.

Guest List

Attendee check-in. Documentation to follow — screenshots pending.

Happy Face Survey

Three-option emoji feedback. Documentation to follow — screenshots pending.

Leaderboard

Scores and rankings display. Documentation to follow — screenshots pending.

PhotoBooth

Self-service photo capture and review. Documentation to follow — screenshots pending.

Polling

Audience voting with live results. Documentation to follow — screenshots pending.

Q&A

Audience questions with moderation. Documentation to follow — screenshots pending.

Raise Your Hand

Audience attention queue. Documentation to follow — screenshots pending.

Schedule

Gantt-style show timeline that automatically fires cues to locked groups. Documentation to follow — screenshots pending.

Word Cloud

Aggregated text responses. Documentation to follow — screenshots pending.

Custom modules (HTML5)

The Module SDK reference is here. The custom-module developer notes below describe the previous-generation API. If you're building a custom module, build against the typed EventSync Module SDK instead — the full developer reference is on the Module SDK page.

Beyond the built-ins, you can build fully custom interactive modules using HTML/CSS/JavaScript.

Custom modules use the same three-view structure as built-ins:

JavaScript API

Available inside every module page:

Proxied vs Direct URL

Custom modules can load content from an external URL instead of stored HTML:

💡 Use cases for custom modules

Branded quiz games, custom voting interfaces, integration with external systems (CRM check-in, digital signage platforms), or embedding an existing web app directly on event devices. Anything that's a website can be a module.